Publikācijas veids |
Publikācija RTU zinātniskajā žurnālā
|
Pamatdarbībai piesaistītais finansējums |
Nav zināms
|
Aizstāvēšana: |
, |
Publikācijas valoda |
English (en) |
Nosaukums oriģinālvalodā |
Blackboard Architecture Programming for Product Life Cycle Stage Definition |
Pētniecības nozare |
1. Dabaszinātnes |
Pētniecības apakšnozare |
1.2. Datorzinātne un informātika |
Autori |
Darja Plinere
|
Atslēgas vārdi |
product life cycle, stage definition, blackboard, programming |
Anotācija |
The product life cycle concept suggests that a product passes through four stages of evolution: introduction,
growth, maturity and decline. As the product evolves and passes through these four stages, profit is affected, and
different strategies have to be employed to ensure that the product is a success within its market, therefore there
is a need to define in time in which of the stages the product is at the moment. The blackboard architecture can
be successfully used for the definition of the stages in product life cycle. The blackboard architecture was
originally designed as a methodology aimed to handle complex, ill-defined problems. The first famous example -
the Hearsay II speech recognition system appeared about 30 years ago. Most blackboard architectures can be
modelled using C++, Java or LISP programming languages. This paper presents an overview of different
authors’ works with proposed programming languages and systems for blackboard architecture implementation.
Knowledge sources of the proposed blackboard architecture consist of rules for product life cycle stage
definition. The paper also presents a programmed and tested system of blackboard architecture for checking
work of rules that can be used for product life cycle stage definition. |
Atsauce |
Plinere, D. Blackboard Architecture Programming for Product Life Cycle Stage Definition. Informācijas tehnoloģija un vadības zinātne. Nr.36, 2008, 70.-75.lpp. ISSN 1407-7493. |
Pilnais teksts |
Pilnais teksts
|
ID |
4688 |